Hades has been available since September 2020, shortly before the Hugo Awards revealed plans for a game category in November that year. It came to PlayStation and Xbox consoles this August, however. The title has generally received a warm reception through fast-paced roguelike gameplay, a solid narrative element and mechanics that reward repeat playthroughs.
Whether or not other games receive awards is another matter. There aren’t yet any plans for a permanent games category. However, the Hugo Awards have expanded over the years to consider digital content like podcasts and streaming video. It won’t be surprising if games eventually have a long-term berth, if just because fantasy and sci-fi game storylines are increasingly sophisticated.
Wish I could have attended the #HugoAwards in person. I wasn’t able to make an acceptance speech there on behalf of the team though did have a few words here. I’m grateful that the awards are recognizing work in this category, much less the work we did! pic.twitter.com/S9bfSp1i8H
— Greg Kasavin (@kasavin) December 19, 2021
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